//
//  LBBoxBlurFilter.h
//  OpenGLGame
//
//  Created by Nguyen Cong Huy on 11/27/12.
//  Copyright (c) 2012 UIT. All rights reserved.
//

#ifndef OpenGLGame_LBBoxBlurFilter_h
#define OpenGLGame_LBBoxBlurFilter_h

#include "LBTwoPassTextureSamplingFilter.h"

class LBBoxBlurFilter: public LBTwoPassTextureSamplingFilter {
    float blurSize;
    GLuint blurSizeUniform, blurSizeUniform2;
public:
    LBBoxBlurFilter();
    void setBlurSize(float blurSize);
};

#endif
